#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
thread float2x3* v; | |
}; | |
kernel void tint_symbol() { | |
thread float2x3 v = float2x3(0.0f); | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.v=(&v)}; | |
} |