Sign in
dawn
/
dawn
/
b9a7e0c78bc93a1937691040967a0c19d498ba2e
/
.
/
test
/
tint
/
builtins
/
textureGather
/
i32
/
red.wgsl.expected.fxc.hlsl
blob: b1f0d11ff7d4a7dd0eccac6314540be5d8baa215 [
file
] [
log
] [
blame
]
Texture2D
<int4>
t
:
register
(
t0
,
space1
);
SamplerState
s
:
register
(
s1
,
space1
);
void
main
()
{
int4 res
=
t
.
GatherRed
(
s
,
(
0.0f
).
xx
);
return
;
}