| commit | 9f43f59bf5a94f85c2aef2d7af017382a1d064c7 | [log] [tgz] |
|---|---|---|
| author | Yang Gu <ygu@microsoft.com> | Mon Oct 27 14:40:18 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 27 14:40:18 2025 -0700 |
| tree | 392210b631e78e545e4c7e1e32f1d50c267a580b | |
| parent | 8ae70a4656a80403316d2bcc1e4f27c684a091ca [diff] |
Disable Toggle::D3D11DelayFlushToGPU for Qualcomm Qualcomm 8380 device hangs randomly while running dawn end2end tests with Toggle::D3D11DelayFlushToGPU enabled. We ForceSet this toggle to false so that we don't need to suppress test cases. Bug: chromium:454782021 Change-Id: I8f8f47f9853e832b4be1e78a983fde949cdbe65e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/268694 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.