commit | ba073b7e09f66960e449505a5dc093fedb90b367 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Fri May 19 21:41:23 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 19 21:41:23 2023 +0000 |
tree | 5c1260c65376f47a69883e757d95a865a2d76cdd | |
parent | beb31d4611ffd5d7cf8931d54f7e6c5a6fb0f761 [diff] |
d3d11: add Feature DepthClipControl and Depth32FloatStencil8 Bug: dawn:1705 Change-Id: I5a1cec55a261ca01329f24af882b8501260ce0fc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133740 Commit-Queue: Peng Huang <penghuang@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.