commit | ba200e87c5db20d67e3c0d51bfb4ddf3151766fc | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Nov 07 17:24:10 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 07 17:24:10 2022 +0000 |
tree | 5df67392586bf3d954561f214bdfd7d6f1622e01 | |
parent | 5071a54af491e05444c02122b48e9cd5d65f82c7 [diff] |
tint: Bump stack size for MSVC + debug build Bug: tint:1749 Change-Id: Ic7a87a769ade9c459914ac745b449b4383812753 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108923 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.