blob: 4e1b359f95c5e7e644731229d9293d85227abbf9 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct FragmentOutputs {
int loc0;
uint loc1;
float loc2;
float4 loc3;
};
struct tint_symbol_1 {
int loc0 [[color(0)]];
uint loc1 [[color(1)]];
float loc2 [[color(2)]];
float4 loc3 [[color(3)]];
};
fragment tint_symbol_1 tint_symbol() {
FragmentOutputs const tint_symbol_2 = {1, 1u, 1.0f, float4(1.0f, 2.0f, 3.0f, 4.0f)};
tint_symbol_1 const tint_symbol_3 = {tint_symbol_2.loc0, tint_symbol_2.loc1, tint_symbol_2.loc2, tint_symbol_2.loc3};
return tint_symbol_3;
}