commit | bbac3636580e0465d94509134413fa7d9cdf8df7 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Jul 05 02:17:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 05 02:17:54 2024 +0000 |
tree | 5514135f9cfa22a66212b90add4df57b1aec084f | |
parent | ba8861af519d456bcfe365442cf97f1bbbde7b53 [diff] |
[ir] Handle framebuffer fetch in IR -> AST Emit the @color attribute and enable the extension. Change-Id: I92e7221f5c904be4e11ec966aabf52f450c41cfc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196968 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.