commit | bbd3e0434b516267780552ca3dc4a61a958df63e | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Jul 12 16:42:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 12 16:42:43 2024 +0000 |
tree | cbc678d04db6ec019422bf6c88bcfdbb3c9563ed | |
parent | 26fd0712206b5d6594d32f43eaa3acebb016e1ac [diff] |
[hlsl] Add `textureDimensions` support. This Cl adds support to the HLSL IR backend for `textureDimensions` Bug: 42251045 Change-Id: I579cdc337d0eb2c81c07fa5fa2d175ed47c4506f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197176 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.