commit | bc1d5ca8313cbeb054e88386e97f3d72b750512c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 19:53:01 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Apr 23 19:53:01 2024 +0000 |
tree | 55232ee3a7fdb047945b3880cb2386b11905ad18 | |
parent | fe59714b752b36a012fb328d8de0d2aa68cf6bf2 [diff] |
[tint][fuzz][ast] Add ArrayLengthFromUniform fuzzer Bug: tint:2223 Change-Id: I35ebfec8230d5ae64efbdd27f4f7e47853fe4692 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185104 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.