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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_VULKAN_BINDGROUPLAYOUTVK_H_
#define DAWNNATIVE_VULKAN_BINDGROUPLAYOUTVK_H_
#include "dawn_native/BindGroupLayout.h"
#include "common/vulkan_platform.h"
namespace dawn_native { namespace vulkan {
class Device;
VkDescriptorType VulkanDescriptorType(dawn::BindingType type, bool isDynamic);
class BindGroupLayout : public BindGroupLayoutBase {
public:
BindGroupLayout(Device* device, const BindGroupLayoutDescriptor* descriptor);
~BindGroupLayout();
VkDescriptorSetLayout GetHandle() const;
static constexpr size_t kMaxPoolSizesNeeded = 4;
using PoolSizeSpec = std::array<VkDescriptorPoolSize, kMaxPoolSizesNeeded>;
PoolSizeSpec ComputePoolSizes(uint32_t* numPoolSizes) const;
private:
VkDescriptorSetLayout mHandle = VK_NULL_HANDLE;
};
}} // namespace dawn_native::vulkan
#endif // DAWNNATIVE_VULKAN_BINDGROUPLAYOUTVK_H_