commit | 6be02b607f127b15ab57f35e95491ff253902837 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 16 21:30:13 2022 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Nov 16 21:30:13 2022 +0000 |
tree | 7fba7a95bf106e201ba04d515e08f20449eccef8 | |
parent | 2d90dedea415dc1032db77d044573a0b49adbb40 [diff] |
tint: Fix stability of intrinsic_table.inl Use a StableSort() to ensure the output is the same between different versions of golang. Change-Id: Ic81688d189ce62816ba0aefddcef607b76415a5d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110361 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.