|author||Stephen White <email@example.com>||Tue Aug 10 22:04:33 2021 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Tue Aug 10 22:04:33 2021 +0000|
Move SPIRV-Cross functions into OpenGL backend. Since the other backends no longer need it, move all of the utility functions specific to SPIRV-Cross into the OpenGL backend. This obviates the need for the DAWN_USE_SPIRV_CROSS define, so remove it. Bug: dawn:1036 Change-Id: I67bb5a85dc128a6f343d09876046cf559395e05f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61541 Reviewed-by: Austin Eng <email@example.com> Commit-Queue: Stephen White <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.