|author||Austin Eng <email@example.com>||Fri Oct 29 18:52:33 2021 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Fri Oct 29 18:52:33 2021 +0000|
Implement GPU-based validation for dispatchIndirect Bug: dawn:1039 Change-Id: I1b77244d33b178c8e4d4b7d72dc038ccb9d65c48 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67142 Reviewed-by: Corentin Wallez <email@example.com> Commit-Queue: Austin Eng <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.