[dawn] Move substitute overrides to IR for d3d This was previously done for vk. https://dawn-review.googlesource.com/c/dawn/+/223994 Bug: 382300469 Change-Id: I26ea150eb4c13badb5f909ffc0a2ddf22b8ff9f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/227354 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Peter McNeeley <petermcneeley@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.