commit | bdde2b776987ef15fc815e1f18dbbfd9284c201c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Apr 23 03:58:34 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 23 03:58:34 2025 -0700 |
tree | a0c2d39e5a86b25994e1b42d75d435f5679f7532 | |
parent | 6363c12347e9f59b22ad5261e8e9a1d6893a0ffc [diff] |
[tint][spirv] Inline image_from_texture in builtin_polyfill The helper function in this file is only used for builtin_polyfill now so it can be merged in this file. Also reworks how the computation of replacement types is done in builtin_polyfill to make it easier to extend in the future. Bug: 411573958 Change-Id: Id79bdd433c1f43f40e390ba737599e56e85bca50 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/237916 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.