commit | be08000cb52e6103f36f57b451602c1e3f80ff9b | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Apr 21 03:50:00 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Apr 21 03:50:00 2020 +0000 |
tree | 64833725b8f293e2fda7ce1b9cb7d854de0ef53c | |
parent | e89b48768b507e33105c5b6bc5b14d366f8d7ebc [diff] |
Roll third_party/shaderc/ a10a0b334..ced9c72d0 (2 commits) https://chromium.googlesource.com/external/github.com/google/shaderc/+log/a10a0b33493e..ced9c72d005e $ git log a10a0b334..ced9c72d0 --date=short --no-merges --format='%ad %ae %s' 2020-04-20 rharrison Add support for options.hlsl.nonwritable_uav_texture_as_srv (#1048) 2020-04-20 rharrison Rolling 6 dependencies and update expectations (#1047) Created with: roll-dep third_party/shaderc Change-Id: I1a1f22266c9efcb941c55d96e5611708e28500ab Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20100 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.