blob: 240a3b1346d552b98c456cd2be97d6f6a0067dcc [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void smoothstep_12c031() {
half2 res = half2(0.5h);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
smoothstep_12c031();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
smoothstep_12c031();
return;
}
kernel void compute_main() {
smoothstep_12c031();
return;
}