blob: adffde9b9f00a7ee5f98290e4ee23bdfaa8b1c11 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_abfcc0() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec3<f32>(1.0f), 1.0f);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_abfcc0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_abfcc0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_abfcc0();
}