blob: b30b952f5e60eebed7f7a6de82a438820deb8cee [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void transpose_d6faec() {
half3x2 res = transpose(half2x3(half3(1.0h), half3(1.0h)));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
transpose_d6faec();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
transpose_d6faec();
return;
}
kernel void compute_main() {
transpose_d6faec();
return;
}