blob: 440ce35f983eeee05835db838f4edbd153687893 [file] [log] [blame]
#version 310 es
void clamp_0acf8f() {
vec2 arg_0 = vec2(1.0f);
vec2 arg_1 = vec2(1.0f);
vec2 arg_2 = vec2(1.0f);
vec2 res = clamp(arg_0, arg_1, arg_2);
}
vec4 vertex_main() {
clamp_0acf8f();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void clamp_0acf8f() {
vec2 arg_0 = vec2(1.0f);
vec2 arg_1 = vec2(1.0f);
vec2 arg_2 = vec2(1.0f);
vec2 res = clamp(arg_0, arg_1, arg_2);
}
void fragment_main() {
clamp_0acf8f();
}
void main() {
fragment_main();
return;
}
#version 310 es
void clamp_0acf8f() {
vec2 arg_0 = vec2(1.0f);
vec2 arg_1 = vec2(1.0f);
vec2 arg_2 = vec2(1.0f);
vec2 res = clamp(arg_0, arg_1, arg_2);
}
void compute_main() {
clamp_0acf8f();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}