blob: 3f18e090c8a8ddccae3c8404f42e60f0e718a7ca [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
fn textureNumLayers_0ec222() {
var res : u32 = textureNumLayers(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_0ec222();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLayers_0ec222();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLayers_0ec222();
}