| ByteAddressBuffer v : register(t0); | |
| RWByteAddressBuffer v_1 : register(u1); | |
| void main() { | |
| uint offset = 16u; | |
| uint v_2 = 0u; | |
| v.GetDimensions(v_2); | |
| uint v_3 = v_2; | |
| bool v_4 = (v_3 < ((((16u + (offset & 4294967280u)) < 16u)) ? (4294967295u) : ((16u + (offset & 4294967280u))))); | |
| uint v_5 = ((v_4) ? (0u) : ((offset & 4294967280u))); | |
| uint v_6 = ((((v_4) ? (16u) : (16u)) / 16u) - 1u); | |
| v_1.Store4(0u, v.Load4(((0u + (v_5 * 1u)) + (min(uint(int(0)), v_6) * 16u)))); | |
| } | |