| #version 310 es | |
| layout(binding = 0, std430) | |
| buffer v_block_1_ssbo { | |
| uint inner[]; | |
| } v_1; | |
| void foo() { | |
| uint v_2 = ((4u + (mix(0u, 0u, ((uint(v_1.inner.length()) * 4u) < 8u)) * 1u)) / 4u); | |
| v_1.inner[v_2] = floatBitsToUint(3.0f); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| foo(); | |
| } |