blob: 0a81a11dc291497289626214609ceaec29d6dc5f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_multisampled_2d<i32>;
fn textureLoad_38f8ab() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_38f8ab();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_38f8ab();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_38f8ab();
}