blob: 487fe60ef471825102f751016ef59a37ef1ed4f3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
fn textureLoad_3c96e8() {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1u, 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_3c96e8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_3c96e8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_3c96e8();
}