blob: 3f1aefedf4fe0bca7c3d0452255e7843d12c8be4 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<i32>;
fn textureLoad_c2a480() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1i);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_c2a480();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_c2a480();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_c2a480();
}