blob: 30b80497b0a5f5b426bdb96107782272dd8f915b [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_c2f4e8() {
var res : f32 = textureSample(arg_0, arg_1, vec3<f32>(), 1i);
}
@fragment
fn fragment_main() {
textureSample_c2f4e8();
}