blob: b375b291203c2868586fe569c4943bcdd974559a [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler2DArray arg_0_arg_1;
void textureSample_d6b281() {
vec4 res = texture(arg_0_arg_1, vec3(0.0f, 0.0f, float(1u)));
}
void fragment_main() {
textureSample_d6b281();
}
void main() {
fragment_main();
return;
}