blob: f1f2c2e1f3e67621a8f6a9db7aebcdeb1b16345d [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_eed7c4() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec3<f32>(), 1i, 1.0f);
}
@fragment
fn fragment_main() {
textureSampleBias_eed7c4();
}