blob: 1547bd9e5ccb6c5fd98826b7b546aebdbdf8b0f4 [file] [log] [blame]
TextureCubeArray arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
void textureSampleCompare_1912e5() {
float res = arg_0.SampleCmp(arg_1, float4(0.0f, 0.0f, 0.0f, float(1u)), 1.0f);
}
void fragment_main() {
textureSampleCompare_1912e5();
return;
}