blob: 6ae1c9ed366937312def1359bc53d8de7b7ab372 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_0b0a1b() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(), 1.0f, vec2<i32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_0b0a1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_0b0a1b();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_0b0a1b();
}