blob: 8ffb28cadb58707a4231d56d1e30d46b9994ec3a [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_f3b2c8() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec2<f32>(), 1u, vec2<i32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_f3b2c8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_f3b2c8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_f3b2c8();
}