blob: 50d6dc51d17edd4fec32659b82a10d1e865f5506 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba8snorm, write>;
fn textureStore_207fdd() {
textureStore(arg_0, vec3<u32>(), vec4<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_207fdd();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_207fdd();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_207fdd();
}