blob: 01b44fa409c56b2dcb5c8ab082398428d27126f3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32sint, write>;
fn textureStore_28a7ec() {
textureStore(arg_0, vec2<u32>(), 1i, vec4<i32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_28a7ec();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_28a7ec();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_28a7ec();
}