blob: a7c2f31445d37086201a85e14f65757115e7b414 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32float, write>;
fn textureStore_602b5a() {
textureStore(arg_0, 1u, vec4<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_602b5a();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_602b5a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_602b5a();
}