blob: 0c6ac8717fba6bbbca7f749e2d53daeda81bdf46 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba8uint, write>;
fn textureStore_8dc54f() {
textureStore(arg_0, vec2<u32>(), vec4<u32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_8dc54f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_8dc54f();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_8dc54f();
}