blob: 16909fdcefd93b6b1842fedeb99c66c055556836 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba16float, write>;
fn textureStore_a4c338() {
textureStore(arg_0, 1u, vec4<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_a4c338();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_a4c338();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a4c338();
}