blob: e2c82c1022139d5814d03bd010de089acf5ab2e7 [file] [log] [blame]
@group(1) @binding(1) var arg_1 : texture_2d_array<i32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_269250() {
const arg_0 = 1u;
var arg_3 = vec2<f32>();
var arg_4 = 1u;
var res : vec4<i32> = textureGather(arg_0, arg_1, arg_2, arg_3, arg_4);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_269250();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGather_269250();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGather_269250();
}