blob: 0e0eb906e85c886d72a77af31d06052baefb7c3b [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureGather_7dd226() {
var arg_2 = vec3<f32>();
var arg_3 = 1u;
var res : vec4<f32> = textureGather(arg_0, arg_1, arg_2, arg_3);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_7dd226();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGather_7dd226();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGather_7dd226();
}