blob: 8f1a0af755b21101dad33a8986b29968050f586e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_85c4ba() {
var arg_2 = vec2<f32>();
const arg_3 = vec2<i32>();
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2, arg_3);
}
@fragment
fn fragment_main() {
textureSample_85c4ba();
}