blob: 5c8eedc4fa052dc74418b449fe2f2f688a4cd50e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32uint, write>;
fn textureStore_a6e78f() {
var arg_1 = 1u;
var arg_2 = vec4<u32>();
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_a6e78f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_a6e78f();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a6e78f();
}