commit | be4b208ab650a656a29f42d855a0ed0ca0e2784a | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Mon May 01 21:04:15 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 01 21:04:15 2023 +0000 |
tree | d5d803c27ecfd361aa0650f4e0ed8ee4efd4b7b8 | |
parent | b15d853239e34cc3bf30ac5e8c64bb97f7a17964 [diff] |
Rename metal::Adapter -> metal::PhysicalDevice. Change-Id: I558b7a22359437dd2a54f05a55a4128a806c7783 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130760 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.