commit | be597efec437e2bcf82c82daac2de8d8abdb6177 | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Thu Jun 12 07:40:29 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 12 07:40:29 2025 -0700 |
tree | cdf31192e82f0a2f3ff4f4529c658d76463a0c19 | |
parent | 0198630d37a8022a61edd87c511e0a6de1f6119b [diff] |
Enable by default 3D texture support for BC and ASTC compressed formats Bug: 342840940 Change-Id: I27bdd1242ca4c972604553d928f7d89da87498fa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/246654 Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.