| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_VULKAN_TEXTUREVK_H_ |
| #define DAWNNATIVE_VULKAN_TEXTUREVK_H_ |
| |
| #include "dawn_native/Texture.h" |
| |
| #include "common/vulkan_platform.h" |
| #include "dawn_native/ResourceMemoryAllocation.h" |
| #include "dawn_native/vulkan/ExternalHandle.h" |
| #include "dawn_native/vulkan/external_memory/MemoryService.h" |
| |
| namespace dawn_native { namespace vulkan { |
| |
| struct CommandRecordingContext; |
| class Device; |
| struct ExternalImageDescriptor; |
| |
| VkFormat VulkanImageFormat(wgpu::TextureFormat format); |
| VkImageUsageFlags VulkanImageUsage(wgpu::TextureUsage usage, const Format& format); |
| VkSampleCountFlagBits VulkanSampleCount(uint32_t sampleCount); |
| |
| MaybeError ValidateVulkanImageCanBeWrapped(const DeviceBase* device, |
| const TextureDescriptor* descriptor); |
| |
| bool IsSampleCountSupported(const dawn_native::vulkan::Device* device, |
| const VkImageCreateInfo& imageCreateInfo); |
| |
| class Texture : public TextureBase { |
| public: |
| // Used to create a regular texture from a descriptor. |
| static ResultOrError<Texture*> Create(Device* device, const TextureDescriptor* descriptor); |
| |
| // Creates a texture and initializes it with a VkImage that references an external memory |
| // object. Before the texture can be used, the VkDeviceMemory associated with the external |
| // image must be bound via Texture::BindExternalMemory. |
| static ResultOrError<Texture*> CreateFromExternal( |
| Device* device, |
| const ExternalImageDescriptor* descriptor, |
| const TextureDescriptor* textureDescriptor, |
| external_memory::Service* externalMemoryService); |
| |
| Texture(Device* device, const TextureDescriptor* descriptor, VkImage nativeImage); |
| ~Texture(); |
| |
| VkImage GetHandle() const; |
| VkImageAspectFlags GetVkAspectMask() const; |
| |
| // Transitions the texture to be used as `usage`, recording any necessary barrier in |
| // `commands`. |
| // TODO(cwallez@chromium.org): coalesce barriers and do them early when possible. |
| void TransitionUsageNow(CommandRecordingContext* recordingContext, |
| wgpu::TextureUsage usage); |
| void EnsureSubresourceContentInitialized(CommandRecordingContext* recordingContext, |
| uint32_t baseMipLevel, |
| uint32_t levelCount, |
| uint32_t baseArrayLayer, |
| uint32_t layerCount); |
| |
| MaybeError SignalAndDestroy(VkSemaphore* outSignalSemaphore); |
| // Binds externally allocated memory to the VkImage and on success, takes ownership of |
| // semaphores. |
| MaybeError BindExternalMemory(const ExternalImageDescriptor* descriptor, |
| VkSemaphore signalSemaphore, |
| VkDeviceMemory externalMemoryAllocation, |
| std::vector<VkSemaphore> waitSemaphores); |
| |
| private: |
| using TextureBase::TextureBase; |
| MaybeError InitializeAsInternalTexture(); |
| |
| MaybeError InitializeFromExternal(const ExternalImageDescriptor* descriptor, |
| external_memory::Service* externalMemoryService); |
| |
| void DestroyImpl() override; |
| MaybeError ClearTexture(CommandRecordingContext* recordingContext, |
| uint32_t baseMipLevel, |
| uint32_t levelCount, |
| uint32_t baseArrayLayer, |
| uint32_t layerCount, |
| TextureBase::ClearValue); |
| |
| VkImage mHandle = VK_NULL_HANDLE; |
| ResourceMemoryAllocation mMemoryAllocation; |
| VkDeviceMemory mExternalAllocation = VK_NULL_HANDLE; |
| |
| enum class ExternalState { |
| InternalOnly, |
| PendingAcquire, |
| Acquired, |
| PendingRelease, |
| Released |
| }; |
| ExternalState mExternalState = ExternalState::InternalOnly; |
| ExternalState mLastExternalState = ExternalState::InternalOnly; |
| |
| VkSemaphore mSignalSemaphore = VK_NULL_HANDLE; |
| std::vector<VkSemaphore> mWaitRequirements; |
| |
| // A usage of none will make sure the texture is transitioned before its first use as |
| // required by the Vulkan spec. |
| wgpu::TextureUsage mLastUsage = wgpu::TextureUsage::None; |
| }; |
| |
| class TextureView : public TextureViewBase { |
| public: |
| static ResultOrError<TextureView*> Create(TextureBase* texture, |
| const TextureViewDescriptor* descriptor); |
| ~TextureView(); |
| |
| VkImageView GetHandle() const; |
| |
| private: |
| using TextureViewBase::TextureViewBase; |
| MaybeError Initialize(const TextureViewDescriptor* descriptor); |
| |
| VkImageView mHandle = VK_NULL_HANDLE; |
| }; |
| |
| }} // namespace dawn_native::vulkan |
| |
| #endif // DAWNNATIVE_VULKAN_TEXTUREVK_H_ |