commit | be90a8f836d3a41eae2d8a5152f24b54d7469599 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Mon May 12 20:07:21 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 12 20:07:21 2025 -0700 |
tree | 216b2aaa6c21eff8bbfbcab2e3ab13b5f2c22c55 | |
parent | dc69beb7f6da33a89fa0fb6163657c37482013eb [diff] |
[dawn][emscripten] Make DeviceLost callback pass null on device drop Per upstream spec, DeviceLost callback should pass a null device if the device's last ref has been, or is being, dropped. https://github.com/webgpu-native/webgpu-headers/pull/532 In Emscripten, also fix a leak of the WGPUDeviceImpl when requestDevice fails, and assert that GetLostFuture can't be called on imported devices. Fixed: 415094789 Change-Id: I58b6685874aca09bcd42beeb45337a7e8c4c8016 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/241396 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.