| commit | bf01bb8dfa33d011c9ca7d68b07eca40d47344e8 | [log] [tgz] |
|---|---|---|
| author | Jim Blackler <jimblackler@google.com> | Thu Oct 23 04:10:02 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 23 04:10:02 2025 -0700 |
| tree | 3d54b7efd584c20bfc49efbde79044810341e5f4 | |
| parent | d28ff04c3e5f5e73159a86bc8d9712fe253261fd [diff] |
Kotlin: Improve handling of return values. Further improvements following https://dawn-review.googlesource.com/c/dawn/+/268214 Also correct the parameter order in the assertEquals introduced in that earlier CL. Test: ./gradlew connectedAndroidTest Bug: None Change-Id: I3b798cb0327fa0aab2f266c60d16532fc72f41d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/268374 Reviewed-by: Tarun Saini <sainitarun@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.