| #version 310 es |
| |
| struct mat2x2_f32 { |
| vec2 col0; |
| vec2 col1; |
| }; |
| |
| layout(binding = 0, std140) uniform a_block_std140_ubo { |
| mat2x2_f32 inner[4]; |
| } a; |
| |
| mat2 conv_mat2x2_f32(mat2x2_f32 val) { |
| return mat2(val.col0, val.col1); |
| } |
| |
| mat2[4] conv_arr4_mat2x2_f32(mat2x2_f32 val[4]) { |
| mat2 arr[4] = mat2[4](mat2(0.0f, 0.0f, 0.0f, 0.0f), mat2(0.0f, 0.0f, 0.0f, 0.0f), mat2(0.0f, 0.0f, 0.0f, 0.0f), mat2(0.0f, 0.0f, 0.0f, 0.0f)); |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| arr[i] = conv_mat2x2_f32(val[i]); |
| } |
| } |
| return arr; |
| } |
| |
| void f() { |
| mat2 p_a[4] = conv_arr4_mat2x2_f32(a.inner); |
| mat2 p_a_2 = conv_mat2x2_f32(a.inner[2u]); |
| vec2 p_a_2_1 = a.inner[2u].col1; |
| mat2 l_a[4] = conv_arr4_mat2x2_f32(a.inner); |
| mat2 l_a_i = conv_mat2x2_f32(a.inner[2u]); |
| vec2 l_a_i_i = a.inner[2u].col1; |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| f(); |
| return; |
| } |