commit | bf832f07d616598aed659d5603f461ba9cd4ee43 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jun 30 11:33:04 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 30 11:33:04 2021 +0000 |
tree | ad7303ec49c1f995c2011fc6bcf98a6e2c5dcbf0 | |
parent | 1ce20bf5cf7fa7e2163324efb70401f7738f2882 [diff] |
Remove all use of deprecated tint APIs and WGSL syntax Tint: * Use the new transform::VertexFormat enum names WGSL: * The [[set(n)]] decoration is now [[group(n)]] * [[builtin(vertex_idx)]] is now [[builtin(vertex_index)]] Change-Id: I9cbf1368074488c4bb7fa81430bb12ec7581c1fb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56540 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.