Fix dxc roll Add file to GN build that was added a couple months ago in: https://github.com/microsoft/DirectXShaderCompiler/commit/0c9e75e7e91bb18fab101abc81d399a0296f499e But only now fails our GN build because this change added a dep on it from DXC: https://github.com/microsoft/DirectXShaderCompiler/commit/715dacc6654fb3d67dda3ecfa3f3891846a10405 Change-Id: Ibfedd6e115581b26466653b344dd64f49b87f72c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/269754 Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.