blob: c451173983a1730b6d313e27d0e64766c06158c2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
const constant uint* index;
array<texture2d<float, access::sample>, 4> sampled_textures;
};
fragment void fs(const constant uint* index [[buffer(0)]], array<texture2d<float, access::sample>, 4> sampled_textures [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.index=index, .sampled_textures=sampled_textures};
texture2d<float, access::sample> const v = tint_module_vars.sampled_textures[(*tint_module_vars.index)];
uint const v_1 = min(uint(0), (v.get_num_mip_levels() - 1u));
uint2 const v_2 = (uint2(v.get_width(v_1), v.get_height(v_1)) - uint2(1u));
float4 const texture_load = v.read(min(uint2(int2(0)), v_2), v_1);
}